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How do you incorporate player feedback into your game development process, and what methods do you use to prioritize and implement changes?

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4.9 (1417)
  • Backend developer

Posted

In-game surveys, online forms, community voting, and other similar methods could be suitable options for gathering feedback. The choice of method typically depends on the creator, but the aforementioned methods are the most commonly used.

4.9 (1484)
  • Game developer

Posted

This is a question that can vary between different studios and developers but I can share some more generic answers and my personal preferences too.

Firstly, you can gather player feedback during early development and playtesting using web forms or even social chat apps. For example, many studios tend to have a discord channel where players can post a feedback for the game. Then the developers can review this and potentially add it to the development plan.

One of my personal favorites would be using Jira Forms, which allows the feedback to directly form a Jira ticket for the development team to review and work on if approved.

Having that said, using a solution such as Jira in the above case, also helps reviewing, prioritizing and implementing the changes into the development plans.

Last but not least, there are many different project tracking solutions out there a team can use, so this can very much differ between different teams.


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